This contest is complete, and the winner has been chosen.
Game Ad | Game Name | Crafter Point Votes | Status |
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{{entry.properties.game.name}} {{entry.properties.game.short_description}} |
{{entry.properties.crafter_points}} | Winner! Finalist Semi-Finalist |
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As shipping prices continue to soar and as online sales continue to grow, games that provide excellent gameplay that are also compact and inexpensive to ship become more and more enticing to both publishers and customers.
And when all it takes is a few extra dice and meeples to push a package into a more expensive shipping cost bracket, every ounce matters.
So, for this contest, your challenge is to pack as much game as possible into a box that weighs 16 ounces or less.
And the goal is to be as close to the 16 ounces as possible. (We’re not looking for micro games or 18-card wallet games!) So, get creative with how components are used. People should get done playing and wonder how in the world you fit that much game into a box that weighs so little.
Gabe Barrett - Founder of Best With 1 Games and the Board Game Design Lab
Contest start date: {{wing.format_datetime(contest.properties.date_created)}}
To qualify, your game must comply with all of the following rules:
You retain all rights to your game, and are welcome to sell it in The Game Crafter shop during and after the contest, regardless of the outcome of the contest. Your game does not have to be available for sale to enter the contest.
The community voting process will be used to determine 20 semi-finalists.
You can read more about TGC contests here: Game Design Contests - The Game Crafter
Finalists will be chosen from the group of semi-finalists by the following criteria:
Finalists will be judged on the following criteria. (Each section is worth 10 points):