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Forts & Forests:  The War for North America - 2nd Ed logo
Forts & Forests:  The War for North America - 2nd Ed logo

Forts & Forests: The War for North America - 2nd Ed

Epic game of the French & Indian War

Requirements

>120
1-4
18+

Description

July 9, 1755 - A seemingly endless line of guns, materiel and scarlet clad regulars ascended one final hill after fording the Monongahela. Never on the North American continent had so much firepower been successfully deployed to such a remote location. Taking in the scene, Colonel Washington allowed himself a momentary feeling of satisfaction. “Surely, Fort Duquesne will be ours this day!”

A lone black and vermilion figure suddenly appeared on the rise ahead with weapon raised, and shouted a terrifying war cry. The forest itself seemed to reply in a single blood curdling shriek, then exploded in fire from all sides onto the front of the British column! Washington could scarcely believe it. After weeks of toil hacking a road through virgin woods, so close to their prize, the army was faltering and General Braddock had been hit!

In Forts & Forests: The War for North America, you command one of the 18th century’s great superpowers in a struggle to control Canada, the American colonies and the vast wealth of the continent beyond.

But the French & Indian War is only part of a greater global conflict, so resources are limited and must be allocated with care. Militia is easily raised but unreliable. Regular forces deliver power and strength under fire, but they are expensive and must be transported across an ocean. Then there are gifts to the Indians, whose speed and fierce ambushes can turn the tide of the war, but only if their pricey allegiance can be maintained.

Forts & Forests begins with the British poised to launch an ambitious four-pronged attack to bring the war to a speedy end. They have greater numbers, naval superiority and secure ports, but much of their army is made up of untested colonial provincial forces. The push inland from the Atlantic coast will be difficult, and the support of the powerful Iroquois is tepid at best.

Though outnumbered, most French troops are battle hardened regulars recently arrived from Europe. They are supported by fearsome hordes of western tribes who have been convinced to take up the hatchet against the English invaders. New France also has a geographic advantage; troops and supplies can be moved quickly along the St. Lawrence and Great Lakes with relative ease. But the connection to France is tenuous, especially if the bastion at Louisbourg were to fall!

Forts & Forests’ unique combat system captures the challenges and uncertainties of the wilderness war. Over 300 historically accurate unit cards capture their differing combat, ambush, break, and speed ratings. No battle is a sure victory regardless of numerical superiority!

The exciting 2nd Edition of Forts & Forests includes a new mapboard, custom dice, military figurines, individual leader influence, and shorter play scenarios!

It will take strategy, determination, and a bit of luck to conquer a land of Forts & Forests and win the War for North America!

Components

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Vitals

Average Rating 1 reviews
Publish Date September 30, 2023
Edition First
Department Games
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More Info Forts & Forests: The War for North America - 2nd Ed web site

Why buy this?

  • Empires clash in the North American wilderness!
  • Unique combat - over 300 historically accurate unit cards!
  • "Stay alive! No matter what occurs!"

Big Ham Games

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Notes

  • This game contains a premium upgrade called UV Coating that makes the printed components more durable.
  • This game contains laser cut components. Laser cut items will have a slight amount of soot around the edges, which can easily be wiped off; and will have a campfire smell for about a week after you open them.

Accolades

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Ratings and Reviews

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Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

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