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HACKERS \' EPOCH Cybersecurity Card Game - CLASSIC Edition logo
HACKERS \' EPOCH Cybersecurity Card Game - CLASSIC Edition logo

HACKERS \' EPOCH Cybersecurity Card Game - CLASSIC Edition

A turn-based strategy card game in which players can hack their opponent’s infrastructure.

Requirements

30-60
2-3
12+

Description

Hackers \’ Epoch Cybersecurity Card Game is a tool for teaching students many of the terms associated with threats and vulnerabilities within the scope of Cybersecurity. These cards gamify some aspects of cybersecurity training and provide the educator with a starting point for the discussion of cybersecurity principles with students. As students play the game, they use the cards to build their own network infrastructure and defend it, while attempting to Deceive, Disrupt, Deny, Degrade, or Destroy systems and services belonging to other players. The goal is to add as many systems as possible to one’s own infrastructure before the game ends.

The following domains are used within the card game:

  • Malware
  • Network Intrusion
  • Social Engineering
  • Web Exploitation
  • SCADA Sabotage
  • Physical Intrusion

Within those domains, the following cards represent the various threats, vulnerabilities, and mitigations:

  • Advance Persistent Threat
  • Antivirus
  • Backup Power
  • Blackout
  • Botnet
  • Cross-Site Request Forgery
  • Deceive and Disrupt
  • Degrade and Destroy
  • Denial of Service
  • Drive-By Download
  • Encryption
  • Footprinting
  • Hacktivist
  • Infiltrator
  • Infrastructure Upgrade
  • Lockdown
  • Man in the Middle
  • Network Breach
  • Password Cracking
  • Phishing
  • Port Scan
  • Ransomware
  • Reimage
  • Replay
  • Session Hijacking
  • Spam Filter
  • Spear Phishing
  • Spoofing
  • Switch Attack
  • Trojan Horse
  • Unforeseen Circumstance
  • Upgrade and Patch
  • Validation
  • Viral Worm
  • War Driving
  • Zero Day

Download the free Print-and-Play version at www.HackersEpoch.com and download the PDF.

Components

Component Quantity Photo
Business Deck 1 deck of 78 cards Business Deck component icon
Business Deck 1 deck of 1 cards Business Deck component icon
Business Deck 1 deck of 3 cards Business Deck component icon
Business Deck 1 deck of 3 cards Business Deck component icon
Business Deck 1 deck of 3 cards Business Deck component icon
Business Deck 1 deck of 3 cards Business Deck component icon
Business Deck 1 deck of 3 cards Business Deck component icon
Business Deck 1 deck of 3 cards Business Deck component icon
Business Deck 1 deck of 3 cards Business Deck component icon
Bridge Tuck Box (108 cards) 1 Bridge Tuck Box (108 cards) component icon

Vitals

Average Rating 1 reviews
Publish Date May 06, 2020
Edition English
Department Games
Tags Educational card game Cyber Security Cyber Fiction Cyberpunk magic the gathering Fantasy SciFi
More Info HACKERS \' EPOCH Cybersecurity Card Game - CLASSIC Edition web site

Why buy this?

STEM.org Authenticated Educational Product

  • Beautifully artistic playing cards
  • Learn basic Cyber Security concepts
  • Family Friendly and Easy for kids and adults to play

Downloads

Accolades

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See It In Action

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Ratings and Reviews

Posted 4 years ago
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

My my nine year old son now speaks hacker! He knows what social engineering and network intrusion are thanks to playing this card game.

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