A strategic game of deck-building and resource management, blending creativity with fast action!
Requirements
30-60
2-99
12+
Description
KONIVRER (pronounced Conjurer) is a strategic Trading Card Game where players build powerful, single-copy decks using a strict rarity-based construction limit. The game combines streamlined combat and resource management and randomized 40-card decks made from a pool of 60 cards.
Key Features:
Single-Copy Deck Construction:
Decks are built using a 40-card limit, with no duplicates allowed. This forces players to explore the full card pool and build versatile, flexible strategies.
Players must carefully select their cards, balancing power, synergy, and versatility within the constraints of the deck construction limit.
Rarity-Based Deck Construction Limit:
Players must adhere to a strict rarity-based deck construction limit: 25 Commons, 13 Uncommons, and 2 Rares.
This rarity restriction adds an additional layer of strategy to deck-building, as players must decide how to allocate their limited higher-rarity slots for maximum impact. The commons will form the backbone of the deck, while uncommons provide critical support, and rares are the game-changing powerhouses.
The limitation encourages creativity and thoughtful deck composition, as players need to find the right balance between consistency and high-impact plays.
*Dynamic Deck Generation *:
While players can build their decks manually, they can also opt to use randomized decks,These decks are unique, offering a pre-built experience that still fits within the constrction requirements.
Streamlined Combat and Resource Management:
The game uses a simplified resource system where cards can either be played for their effects or used as resources to play other cards. This system,ensures that gameplay is fast-paced and accessible, yet deep and strategic.
Combat is centered around creatures, with each player trying to break through their opponent’s defenses and have them take one of their life cards.
Resource Management and Life Card System:
Players have a Resource Pool that grows each turn, enabling them to play increasingly powerful cards. The Life System is a player’s life total, requiring opponents to break through thearn defenses before they can attack directly.
Each life card can have hidden effects that trigger when taken, adding an element of surprise and strategic depth to the game.
Element Identity:
The game features 6 elements, each with its own unique playstyle and mechanics. Players can mix and match cards from different elements within the constraints of the deck-building rules, creating hybrid strategies that leverage the strengths of multiple elements.
Some elements might focus on aggressive strategies, while others might excel in control, combo, or defensive playstyles.