Turn Order: 1: You could rephrase "Draw until you have 7 cards." "Draw up to" is pretty standard, but it could also be interpreted as "Draw as many as..." 2: This doesn't mean anything to us yet, so it should forward reference the applicable part of the rules. 4. Missing space before (... Player Actions: The order should match the order the details are subsequently described....
Location Fight: The explanation that you must use the same number of units and items to attack as to occupy should specify that attacking means playing cards out of your hand onto a chosen Location. 3: and = any. 4: effect = affect.
Card Type: Units: Missing apostrophe: Players'. Also "a bonus that... take[s] effect..." and "If a Unit, Item or Action card [is] played..." I don't see the Location icons on the example Unit cards.... Action Cards: No apostrophe in its. "Receiving" misspelled.... Event Cards: Presumably the Event on the side of the player playing the card is activated, but this is not stated. There should probably be explicit directions to place a die on the card if it has a timer. (It is currently just implied.) This should also say when the die is decremented.... Police Station/Hideout: "Players," "winner," and "their" misspelled. If you remove units from the base, where do they go? Back to your hand? Where do the attacking units for a raid come from? The player's hand?... Sample Hand: It says Keith can remove 1 unit from his base or swap any number, but we just read that you can remove any number or swap 1. The picture of the Location area doesn't show the cards Keith just put down.