Sanity Test for The Lesion: Charcot's Tournament

91/100
Final Score
Exemplary rules, clearly written and well illustrated. The shop page lacks a video.
Completed July 19, 2015 by CrassPip

Rules 76/80

Structure 9/9

The notes will focus on things not already addressed in the past Sanity Test.

Requirements 3/3

Introduction 3/3

There is an unexpected line break at "prove to the world that you are / the proper heir to my legacy."

Overview 2/3

As mentioned in the previous Sanity Test, there is a good thematic overview but little regarding game play. This would give a brief summary of the actions players take and the victory condition, e.g. Players take on the roles of famous historical neurologists and take turns trying to localize nervous system lesions portrayed on cards. Points are scored for localizing multiple cards and retiring pathways, and the player with the most points after a set number of cards is retired wins Charcot's tournament.

Component List 5/5

Component Pictures 2/3

Setup 10/10

Setup Pictures 5/7

Good as is, but you could also label the game mat and score track on the image.

Game Play 15/15

Excellent, detailed rules with examples and pictures. A few remaining issues. You never explicitly state how to determine where the legion can be localized to. It may be obvious to your audience, but for others picking up your game it would be good to state (cross reference the blue line and/or Xs with the names of the sections of the nervous system). This could easily be added to the example on page three. Localize: Again, this may seem obvious, but it is best to be explicit: "He immediately collects points based on the number of overlapping sign cards that he use." Point out the chart, i.e. (Refer to the chart to the left.) Examples: It would be better to explain the movement of sign cards after play before the examples. (Move up the section starting with "Sign cards that are used to localize are then cycled in the following manner".) Otherwise all the description of card movement and discarding is confusing. Example 2: It would be more clear if the second example used a different color arrows to distinguish from Example 1, which is on the same page as the text.

Game Play Pictures 7/7

End Point 6/6

What happens in a tie? One option would be the tied player with the most retired cards then wins. If there is still a tie, the win could go to the tied player who retired a card last (or first.)

Overall Comprehension 4/4

Clarity 3/3

Presentation 2/2

Shop Presentation 15/20

Ad 3/3

Backdrop 1/1

Logo 1/1

I agree that the S in Lesion can be hard to read.

Action Shots 5/5

The action shots are professional looking and show a variety of views of the game. The only thing I might add would be close ups of a few cards.

Description 5/5

Video 0/5

None.


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