--Page 6 earning points is too abbreviated; also, leading with a hyphen before each point makes it look like you are earning NEGATIVE points. Suggest changing your bullet to a dot or something besides a horizontal line. "1 point for jumping a Minion / 2 points for jumping a Hero or Villain / 3 points for reaching the Opponent's back row; remove the Minion from the game after scoring the points."
--The trackers should have labels for the "Class tracker" and "Point tracker labels on the mat.
--Starting with "When using points", this should be a single paragraph, not bulleted items: "When using points, move the Point Tracker cube backwards to indicate what you spend. For example, if your Point Tracker is on 5, and you spend 3 points to summon a Hero or Villain, move the tracker down from 5 to 2."
--The bottom 2 sentences on page 7 could be expressed more simply: "You may always summon from your current Class or any lower Class (See the Class Roster on pg. 23 or the Character Cards).
--The Strategies section on page 9 contains difficult grammar, especially in sections 3 and 4. Also, once again, none of the paragraphs have ending punctuation. (For example, in paragraph 3, the last sentence is a sentence fragment, as are the last 2 sentences in paragraph 4.)
--The first paragraph on page 11 says "(Base Game pg. #)" - the # should be a 5.
--"Start at Class 1 and each players rolls 2 dice..." should be player, not players.
--In "Assembled" on page 12, you state a player "May not refill over the ability use limit". Does that mean the limit on the character card, or the starting limit of 1 use?
--In Reinforcements, when a leader is gone, the minions are removed from the Reinforcements Queue, but when a minion reaches the back row, it goes back into the queue. Why, since it cannot re-enter the game without a leader?
--Page 15 strategy point 1, "further back and safe" should be followed by a comma, not a period. The last sentence under strategy point 3 is a fragment.
--The Support power on page 17 - can the Hero/Villain move there from ANYWHERE on the board? The clarification seems to imply this.
--Leader clarification: what happens if you have a minion to bring in and both of the back rows are full? Are those minions lost?
--Can barriers be jumped? When a barrier is moved, how many spaces can they move (or do they jump anywhere on the board)?
--Can Telekinesis move over enemy-occupied squares?
--Cloning - should that be "Right after cloning, both clones may move 1 square or jump"?
--Super speed must always move or jump twice? If you move, then jump, can you still take the third move of moving backward into the victim's space?
--Under Mechanics point 3, "decided" should be "decide".
--Under Mechanics on the top of page 22, the last sentence is a fragment.
--Under the Checkers Refresher, Missed Jump, point 3: "What does "Does not count as a move" mean? Should this be part of the second choice?