Sanity Test for Council of Bees

85/100
Final Score
Easy-to-follow rules make this political game all about the bee's kneeds.
Completed October 23, 2023 by Chris Aylott

Rules 71/80

Structure 9/9

Follows the expected structure. The layout and fonts work to make the different sections easy to find.

Requirements 3/3

The requirements are listed and match the store.

Introduction 3/3

The introduction sets the scene in a fun, thematic way. Plus bee puns!

Overview 2/3

As overviews go, this is a little on the long side. It's a good summary of what goes on in the game, but how to win ends up a little in the background. It would be nice to see a similar level of detail, but with the goal front and center front and center and the summary describing how players achieve their goal.

Component List 4/5

The main components are named and numbered. You might want to include the Queen Bee and point out that she is only used in a variant.

Component Pictures 3/3

Excellent pictures. I understand a lot about how the game works just from the component pictures and summary.

Setup 10/10

Crystal-clear, step-by-step instructions, with helpful numbers to mark where each step happens.

Setup Pictures 7/7

Easy to read graphic that shows exactly what to do.

Game Play 10/15

Overall, these rules are well presented, clear, and look like a lot of fun (not a criteria but I like to see it). Some specific notes:
-- when drawing a card, you take one honey or two honey "respectively". Though it's also good to do it respectfully!
-- You must not "overwax" . . . in a game full of bee puns that is especially terrible. Well done.
-- Watch out for typos like "Unoccupided" in the play a card section.
-- Do discarded new agenda cards go to the bottom of the new agenda draw pile or the issue card draw pile? (Presumably the former, but you do have two piles.)
-- The voting is a little unclear. The examples are useful, but it would help a lot to see an explanation of the basic principle of voting and a specific rule describing how to evaluate the strength of a die vs. the difficulty of the issue card. It took me some mumbling and figuring to understand that "A bee's vote for the overall collection of cards counts if the bee's die value is equal to or higher than the total value of the issue cards of that bee's color." (This is a neat system, by the way. I wish I had understood it more quickly.)
-- In Claim Victory, it's "indicated", not indicted. Nobody ever gets indicted in politics!

Game Play Pictures 7/7

Excellent pictures that clarified my few points of confusion.

End Point 5/6

Having the end game section as an action and not a separate section is a little unusual, but it's well-positioned and it works. One thing that might need a little more filling out -- most likely in the new agenda action rule -- is the role agenda cards play in scoring points. l didn't really understand what they were for until I got down to the victory area, and that would be nice to know earlier.
-- Are there any rules for ties? Or does the fact that claiming victory can only be done as an action eliminate ties?

Overall Comprehension 3/4

As noted, I had to work my way backwards from the voting examples to understand the voting rule. Otherwise this is very clear.

Clarity 3/3

Clear, well-written, and often funny.

Presentation 2/2

Great presentation that looks good and helps you understand the game.

Shop Presentation 14/20

Ad 1/3

The ad image is nice but doesn't really sell the game. The summary line full of puns is great, but there's not much to be gained by repeating them in the bullet points. Use those to tell us about the game and why it's fun and unique.

Backdrop 1/1

Striking background that stands out from a lot of the other games here.

Logo 1/1

The logo works much better with the background than it does in the ad on its own.

Action Shots 2/5

The pictures are nice, but they look like renders. Some pictures showing off the physical components in play would be very helpful.

Description 5/5

Spotted a typo along the way ("impede", not impeed) but this presents the game in a thorough but engaging way.

Video 4/5

Brilliant video. It's probably a little long for sales purposes -- a 30-60 second version would be nice -- but a fun introduction to the game.


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