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IronHands TCG - Starter Deck #2: The Runaways logo
IronHands TCG - Starter Deck #2: The Runaways logo
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IronHands TCG - Starter Deck #2: The Runaways

A trading card game about epic battles using giant robots known as Warmachines.

Requirements

30-60
2-6
12+

Description

Each player starts with 20 Health, the goal is to reduce the opponent's health to 0. Link your Pilot cards with giant robots known as Warmachines and use them in battle. This is the first set and consists of 76 cards total.

Warmachines (9)

  • 004 - Brahma I - [R] - (x1)
  • 022 - Timber Bomber - [U] - (x2)
  • 057 - Steel Five - [C] - (x3)
  • 058 - Ray Fly - [C] - (x3)

Pilots (9)

  • 014 - Kenji Kade - [U] - (x1)
  • 015 - Quinn Cullin - [U] - (x2)
  • 042 - Abel Derix - [C] - (x3)
  • 051 - Markus Arcano - [C] - (x3)

Other Cards (12)

  • 023 - Wild Force - [Ability] - [U] - (x1)
  • 061 - Immobilizing Gash - [Ability] - [C] - (x3)
  • 026 - Eternal Breastplate - [Modification] - [U] - (x2)
  • 069 - Particle Bow - [Modification] - [C] - (x3)
  • 029 - Royal Device - [Item] - [U] - (x1)
  • 072 - Golden Mechanism - [Item] - [C] - (x2)

Rules - (x1)

Total cards: 30

(21 common, 8 Uncommon, 1 Rare)

Components

Component Quantity Photo
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Vitals

Average Rating 0 reviews
Publish Date June 19, 2021
Edition First
Department Games
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More Info IronHands TCG - Starter Deck #2: The Runaways web site

Why buy this?

  • Collect Giant Robots.
  • Trade for Your Favorite Pilots
  • Player Vs Player Battles!

Hellfun Publishing Pty. Ltd.

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Accolades

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Ratings and Reviews

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Posted {{review.properties.date_created|timeago}}
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

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