This game is a great tool to encourage cognitive skills needed to identify numbers, colors and matching. The goal of this game is to be the rst one to get rid of your cards. When you have one card left in your hand you are suppose to say“Muno”. This is not a critical step to enforce unless your client can easily grasp this concept.
To Play
Encourage the other person to join you in a game.
Play with cards facing up on table
“Let’s play with our cards face up as we are both learning this game”
Start with just 3 cards each. If he/she nds this very simple, increase to a higher number of cards.
Do not exceed 7.
Place remainder of cards between both of you and turn one up next to the deck.
Your client then chooses a card from his/her hand that matches either the number or color of the card.
You may need to provide cueing (guidance) such as stating
“Do you have a green or a number one?”
If this is too much for the person to follow break it down to “Look at your cards, do you have a green?”
Let them look for a moment and then ask “Do you have a number one?”
If they still have trouble identifying a card take the card and hold it up to each one of theirs ask
“Does your card match this one?”
If the player does not have a card that matches, have them draw 1 card from the deck. He/she can play that card if it matches.
If not the turn passes to the next player.
Provide praise and encouragement throughout the game. Remember to have fun and let the person know that this game helps improve their memory. Everyone loves to hear that!
Component | Quantity | Photo |
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Average Rating | 1 reviews |
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Publish Date | September 04, 2018 |
Edition | First |
Department | Games |
Tags | {{tag.properties.name}} |
More Info | Muno web site |
Great game for Dementia Clients and Autistic Children
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