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AFTERSHOCK

A fast-paced, challenging game where players must cooperate to address a major humanitarian crisis.

Requirements

90-120
1-12
12+

Description

AFTERSHOCK: A Humanitarian Crisis Game explores the interagency cooperation needed to address a complex humanitarian crisis. Although designed for four players, it can be played with fewer (even solitaire) or more (with players grouped into four teams). Recommended age: 14+

The game is set in the fictional country of "Carana," but is loosely modeled on disasters such as the 2004 Indian Ocean tsunami and the 2010 Haiti earthquake.

Carana has suffered years of sometimes violent turmoil, and has only recently taken the first tentative steps to national reconciliation and reconstruction. Poverty is widespread, government capacity is weak, and political tensions remain high. Nongovernmental organizations and United Nations specialized agencies are active in the country, including a moderately-sized UN civilian police (CIVPOL) contingent.

At the start of the game a powerful earthquake has just struck Carana’s capital city of Galasi, causing widespread destruction of homes and infrastructure. Tens of thousands of people are in need of urgent aid and medical attention. At the request of the Government of Carana, military forces from several friendly countries—operating as the multinational Humanitarian Assistance and Disaster Relief Task Force, or HADR-TF—are en route to assist, as are additional contingents of UN and NGO personnel, together with much-needed relief supplies.

Time is of the essence! How many can you save?

AFTERSHOCK is a tense, fast-paced, and immersive game that players will find both unique and informative. Based on real-world events and challenges, it is also used in the professional training and education of aid workers, military personnel, and others involved in humanitarian assistance and disaster relief operations.

For more information, see the AFTERSHOCK website at PAXsims: AFTERSHOCK

A gender expansion for AFTERSHOCK is now available! You can find it here: AFTERSHOCK Expansion Set #1 - Gender Dimensions

Check out AFTERSHOCK reviews and ratings at BoardGameGeek: AFTERSHOCK: A Humanitarian Crisis Game

*NOTE: If the purchase button above has been replaced by an "Add to Wish List" button, The Game Crafter has temporarily run out of some game components. You can, however, order an alternative version with substitute pieces. The difference is minor, and game play is not affected in any way: AFTERSHOCK (alternative components)

Rex Brynen & Tom Fisher

Components

Component Quantity Photo
Large Retail Box 1 Large Retail Box component icon
Tarot Deck 1 deck of 20 cards Tarot Deck component icon
Business Deck 1 deck of 36 cards Business Deck component icon
Business Deck 1 deck of 18 cards Business Deck component icon
Business Deck 1 deck of 9 cards Business Deck component icon
Token Sticker Set 1 set of 36 token stickers Token Sticker Set component icon
Jumbo Deck 1 deck of 54 cards Jumbo Deck component icon
Square Mat Set 1 set of 11 square mats Square Mat Set component icon
Jumbo Booklet 6 Jumbo Booklet component icon
Avatar, Opaque, White 7 Avatar, Opaque, White component icon

Vitals

Average Rating 8 reviews
Publish Date July 20, 2015
Edition First
Department Games
Tags Survival Modern / Present Students / Teachers Strategy Pandemic
More Info AFTERSHOCK web site

Why buy this?

a real-to-life, interactive, fast-paced and (intentionally) somewhat stressful simulated humanitarian crisis... a great educational tool that is also a lot of fun

  • Tension
  • Strategy
  • Make a difference

Downloads

Notes

  • This game contains laser cut components. Laser cut items will have a slight amount of soot around the edges, which can easily be wiped off; and will have a campfire smell for about a week after you open them.

Accolades

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See It In Action

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Ratings and Reviews

Posted a year ago
Own It Played It Fun High Replay Value Well Written Rules Nice Artwork

I'm from France and it's difficult to find some simulation like this one in our country. We've played it as soon as it was deliver. Players for that first game were boardgamers and wargamers. They are...

Posted 4 years ago
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

Owned it for a couple of months before I decided to play it. Yes it is a fine game. There were only a few anomalies in the rules, as one has to assume intent because little things were omitted. F...

Posted 6 years ago

Posted 6 years ago
Own It Played It High Replay Value Nice Artwork

Posted 7 years ago

Posted 10 years ago
Played It Fun High Replay Value Well Written Rules Nice Artwork

Posted 10 years ago
Own It Played It Fun High Replay Value Well Written Rules Nice Artwork

Posted 10 years ago
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

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