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Antennai logo
Antennai logo

Antennai

Two ant alliances are at war in an epic battle for mysterious sweets

Requirements

60-90
3-9
12+

Description

Antennai is set in a distant future where the dominant life forms are ants and robots. Two ant alliances are at war, fighting in mysterious battlefields for sweet, sweet treats. You play as an artificial lifeform, pulling the strings in this war. You seek victory for your ants, but above all else, you wish to be celebrated, admired, and (dare say) loved by the ants. You must win the ants’ love by leading them into battles and gaining control of the sweetest treats. But it won’t be easy. It’s every robot for themselves out here, so don’t underestimate your opponents’ cunningness and trickery. You’ll need a battle plan, but still, chaos will ensue…

Note: All of the art in this game was generated using DALL-E: an AI art tool that generates artistic images from natural language. So some of the imagery is up for interpretation. Have fun and let your imagination run wild.

Link to "How to Play Antennai" Video

Download the rules

Game Play

The game will consist of 10 "battles" or rounds in which two players will separate from the pack (the strongest of each alliance) and receive victory points. In each round, there will be four phases: positioning, engagement, payout, and clean-up. You want to be in it at the end (most of the time...).

Antennai-Layout.png

Battles are isolated Game Theory games like the Prisonner's Dilemma where the payouts you receive depend on your opponents' choices. Some choices are mutually beneficial, and some are not... You'll find that cooperation is temporary and tentative at best.

Antennai-Pic-Battle-1.png

In the positioning phase, players will secretly play one ant from their hand. Everyone will reveal their choice simultaneously and the player with the strongest ant will choose the battle.

In the engagement phase, players will continue to play ants to try to have the strongest stack of ants for their alliance and earn victory points according to the payout matrix on the battle.

In the payout phase, victory points are awarded (or taken away).

And in the clean-up phase, the play-area is cleared and players draw new cards.

The big wrinkle... At the end of the game, there is a winning alliance and the victory points for that alliance count double.

Last, but not least, you will be able to influence the game further by using "Power Plays". These can be played anytime and can have a significant impact on the outcome of the battle. Use them wisely.

Antennai-Power-Plays.png

Components

Component Quantity Photo
Deck Box (Top And Sides Printed) 1 Deck Box (Top And Sides Printed) component icon
Poker Deck 1 deck of 30 cards Poker Deck component icon
Poker Deck 1 deck of 45 cards Poker Deck component icon
Poker Deck 1 deck of 122 cards Poker Deck component icon
Mini Deck 1 deck of 64 cards Mini Deck component icon
Large Circle Chit Set 1 set of 10 large circle chits Large Circle Chit Set component icon

Vitals

Average Rating 0 reviews
Publish Date February 22, 2024
Edition First
Department Games
Tags AI Art War Game theory futuristic Card battling game Card Battle ants Robots artificial intelligence kickstarter

Why buy this?

  • Cool art: All of the art is AI generated
  • High energy game with big swings and "gotcha" moments
  • It's fun: play as a robot trying to win the love of the ants

Downloads

Kelsen Alexander

designer logo

Notes

  • This game contains a premium upgrade called UV Coating that makes the printed components more durable.
  • This game contains laser cut components. Laser cut items will have a slight amount of soot around the edges, which can easily be wiped off; and will have a campfire smell for about a week after you open them.

Accolades

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