In the future competing conglomerates race to harvest the matter from a collapsing star system before it implodes dragging their ships into its' massive gravity.
Players move around a star system packed with planets collecting the planets as they go. Planets are worth 1,2 or 3 points and some of them even have hidden Blue Shift Tokens on them. Blue Shift Tokens can be used manipulate the board: rotating planets around the orbits or sucking them into the dying star. If a ship get sucked in to the star or stranded on a lone planet then that player is eliminated. The twist is that even once eliminated, players can still spend their Blue Shift Tokens to try to end other players' games. Once all players have been eliminated the game is over. The player who has collected the highest scoring planets wins the game.
Simple rules but it takes foresight and lateral thinking to string together a good strategy. You have to stop thinking square and start thinking in circles. Play the game and you'll understand.
This game contains laser cut components. Laser cut items will have a slight amount of soot around the edges, which can easily be wiped off; and will have a campfire smell for about a week after you open them.