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Castle Siege logo
Castle Siege logo
The designer has designated this game as 'not for sale' at the present time.

Castle Siege

Build your castle while bringing your opponent's to ruin!

Requirements

<30
2
12+

Description

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Peace has ruled the land for decades. Unfortunately, boundary lines have become crossed, and now your neighbors are declaring all out war. You have no choice but to launch a full scale attack in: Castle Siege!

Castle Siege can be played without the use of a table, perfect for standing in line or waiting to be seated at your favorite restaurant. Build your castle, construct catapults, command archers, unleash a siege troll, and even lob fireballs at your opponent!


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The goal is to have the most health remaining among all your Castle cards at the end of the game.

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You play with your 8-card deck held in your left hand, and a Castle Keep card held between your pinky and ring fingers.

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On your turn, you can look at the front two cards of your deck. You get two actions which can be used to do any of the following in any combination:

  • Play a card (max 1x per turn)
  • Use a card in play (max 1x per card)
  • Refresh a card (move a card to the back of your deck)

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Play other cards into the space between your pinky and ring fingers (your bottom slot), between your ring and middle fingers (your middle slot), and between your middle and pointer fingers (your top slot).

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When a card takes damage, rotate it 90 degrees clockwise that many times. The edge of the card furthest from you shows its current health.

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Build towers to gain a height advantage over your opponent. Use Catapults and Siege Trolls to attack your opponent's castle. Then use Archers and Siege Towers to defend your castle. Build a Wall to protect your Keep, hurl fireballs, repair your damaged castle, and more!

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The game ends when either player ends their turn with 0 cards left in hand. The player with the highest total health among all their Castle cards wins!


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"It's a work of art just looking at it in the hand... it takes 'game-in-hand' to an entirely new level!" - Jason Tagmire, Button Shy Games

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Winner of the Weapon X Award - Button Shy October 18 Card Challenge


Learn more here

Components

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Vitals

Average Rating 0 reviews
Publish Date December 02, 2019
Edition First
Department Games
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Why buy this?

"It's a work of art just looking at it in the hand... it takes 'game-in-hand' to an entirely new level!"

  • No table needed!
  • Fast-paced!
  • Big strategy in a small box!

Notes

  • This game contains a premium upgrade called UV Coating that makes the printed components more durable.

Accolades

See It In Action

Ratings and Reviews

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Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

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