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ColorClash

Clash with your friends to win the right trick at the right time

Requirements

30-60
3-6
12+

Description

Clash with your friends for a colorfully unique game of trump where you must win the right trick at the right time. Earn more positive points and you’ll be crowned champion. Get stuck with the negative points, and your friends will earn all the bragging rights.

Now with a new and improved second edition! Including a newly updated point distribution and end game goal.

Instructions

For 3-6 Players. Teams with 4 or 6 players.

The Play deck is shuffled & dealt evenly to all players. There will be an extra card(s) leftover. Turn over one of the extra Play cards. The extra cards’ suit is trump for this hand. If it’s a black card, dealer chooses trump. The Points deck is then shuffled by the person to the right of the dealer. After shuffling, the Points deck is set face down on the table.

Two Points cards must be visible to all players at the start of each trick. Turn the top Points card face up & set it next to the Points deck. This card displays the points available for the current trick. Points can be (+) or (-). The person who wins the trick, wins this Points card and the points indicated. The second Points card is turned face up & placed on top of the deck. This card displays the points available for the next trick.

The player to the left of the dealer plays the first card to start the hand. Players may start with any card. High numbered cards have higher value & beat low numbered cards. Each suit has cards numbered 0-11.

Everyone must follow the suit led. If a black card is led, the next suit played must be followed. If a player cannot follow suit, they may play any card. Black cards may be played any time, regardless of ability to follow suit. Black cards have unique actions explained on the card. The trick winner leads the next trick.

The goal is to win more (+) points & avoid winning (-) points. At the end of each dealt round, points are counted & recorded.

Some Points cards have two different point values. In order to win the higher points, the player must win the trick with a card of the same suit indicated. The lower points can be won with any normal card or the Steal card. Keep track of which points were won for these cards by placing the winning Play card on top of the Points card in your Points pile. Use the same method if the Flip card is played to keep track of won Points cards.

Play a predetermined amount of hands (rounds) & the player with the most points at the end of the final hand wins!

(6-8 hands is recommended)

FAQ's

If two players play the same black card in the same trick, which one takes precedence?

The black card that was played first. For instance, Player A plays the Steal card and then Player B plays another Steal card. Player A wins the trick.

On the other hand, if two different players play the Punch card in the same trick, they both count as negative points for the player that wins the trick.

Components

Component Quantity Photo
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Vitals

Average Rating 0 reviews
Publish Date August 19, 2020
Edition Second
Department Games
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Why buy this?

It'd be a better game if Jon didn't make sure I get all the negative points.

  • Easy to learn, hard to master strategy
  • Players compete against each other or in teams
  • Fun twist on the Spades and Wizard trick taking games

Andreus

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Notes

  • This game contains a premium upgrade called UV Coating that makes the printed components more durable.

Accolades

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Ratings and Reviews

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Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

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