In Crimcast , players control two "Crims" each in this simultaneous playing roll and move game. Each player has a set of Chasm cards which indicate multiple icon combinations. Players position both of their Crims on the trigger points to gain crystals from the cards.
The Crims cast light to trigger multiple colored tile spaces on each card. When they are not moving, they may increase the reach of their light on a floor or wall by using their Cast Cubes. A wall of a card is a black space with one of the four card icons.
When players have completed two goals on a card, they move on to the next. The first player to complete two goals on their fourth card and exit the card may offer their four crystals to their Ember and win the game.
Component | Quantity | Photo |
---|---|---|
Square Deck | 1 deck of 25 cards | ![]() |
Base Shoe, TB15, Black | 1 | ![]() |
Base Shoe, TB15, Green | 1 | ![]() |
Base Shoe, TB15, Purple | 1 | ![]() |
Base Shoe, TB15, White | 1 | ![]() |
Crystal, Transparent, Black | 4 | ![]() |
Crystal, Transparent, Clear | 4 | ![]() |
Crystal, Transparent, Green | 4 | ![]() |
Crystal, Transparent, Purple | 4 | ![]() |
D3, 16mm, Rounded, Numeral, Black | 1 | ![]() |
Average Rating | 0 reviews |
---|---|
Publish Date | February 04, 2025 |
Edition | First |
Department | Games |
Tags | roll and move Simultaneous Play |