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Every Day is a Good Day! logo
Every Day is a Good Day! logo
The designer has designated this game as 'not for sale' at the present time.

Every Day is a Good Day!

An Engine Building game of Contentment and Intentional Living for 2-4 Players

Requirements

30-60
2-4
12+

Description

Every day, we are enough as we are.

Every day, we can choose to live it meaningfully.

Every day is a new day and we get to make the most of it.

Every day, we get to choose that today will be a good day.

Objective

This game takes players on a journey to live the most content week possible.

Time is finite, but true Contentment is when we appreciate the time we have and the acts we do within it.

Each day, players have eight hours to live a life full of Contentment. Whether it be through:

  • Mastery of Skills,
  • Meeting Friends,
  • Living an Intentional life, or
  • Sharing intentions with the community

There are many paths and it’s up to each player to decide what a good day means to them.

At the end of the five days, players will tally their Contentment and the player with the most Contentment wins the game.

Contentment.png

Intentional Living

An Intentional Life means doing things on purpose and in this game, Intentions act as a guide for many of the decisions we make throughout the week.

Fulfilling our Intentions is found through a life well lived, in terms of the Skills and Friends we've met along the way. Each of these helps us grow, providing a benefit each day, Contentment and the tokens we need to fulfil our Intentions.

Acquiring Skills and building Friends however takes Inspiration, which we can get from our Dreams and by reflecting throughout the day, completing the main cycle for the game.

ContentmentLoop.png

How To Play

The game is played over 5 days, each day consisting of 8 hours. Players take turns based on who is on the earliest hour and on top of the stack. If this is your first game, whoever drank tea most recently goes first!

TimeandDay.png

On a player's turn they can:

TimeSmall.png : Take a Resource Tile and gain it’s Inspiration

Time3Small.png : Gain a Friend or Skill and gain Tokens equal to the number of Icons on the Card

(On Card): Play a Personal Skill

Time3Small.png : Draw Intention Cards, drawing 3 and choosing 1to keep (Time Free): Rest and end their Day.

Then as a bonus Action, they can Fulfil one Community or** Personal Intention**. Personal Intentions can be shared with the Community for extra Contentment!

Players take turns until all players are on (or past) the eighth hour, then the night phase begins, where everyone can play one last Action before the start of the new day.

If there are no more days, then the game is complete! Count the points, and the player with the most Contentment wins the game.

Enjoy the rest of your Day and the many Days to come. Thanks for stopping by!

Video Overview

Tabletop Simulator

Feel free to try the game out on Tabletop Simulator and it'd be great to hear your thoughts about the game, life and philoophy :P

Every Day is a Good Day!

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Components

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Vitals

Average Rating 1 reviews
Publish Date September 24, 2021
Edition First
Department Games
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Why buy this?

  • Fulfil personal and shared Intentions to live a content life
  • Appreciate the value of time, no matter how limited
  • Consider what life might be like if every day was a good day

luco22's Games

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Notes

  • This game contains a premium upgrade called UV Coating that makes the printed components more durable.
  • This game contains a premium upgrade where the printed components will be embossed with a linen texture.
  • This game contains laser cut components. Laser cut items will have a slight amount of soot around the edges, which can easily be wiped off; and will have a campfire smell for about a week after you open them.

Accolades

See It In Action

Ratings and Reviews

Be the first to review this!
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Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

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