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Forbidden Neurds: Membrane & Action Potential

A Neuroscience Word Game

Requirements

30-60
4-12
18+

Description

Score points by getting your team to guess the Neuroscience Word without using any of the Forbidden Words. The team with the highest points wins!

Take turns to be the

  • Lead Neurd: gives clues to get the team to guess the Neuroscience word
  • Rule Neurd: makes sure the Lead Neurd follows the rules
  • Time Neurd: calls time when the turn is over
  • Guessing Neurds: everyone else guesses the Neuroscience word

Perfect for undergraduate neuroscience learning! Use it to learn the terms or as a review exercise. Good for individuals and teams. Also useful in high school classrooms & for outreach events!

Comments from 200-level undergraduate students at UNC Asheville who played Forbidden Neurds as an classroom activity in Spring 2022:

  • “This was the most fun I’ve had as a part of a review in class”
  • “I think it was a good way to review what one does know and what one doesn’t know!”
  • “The game is informative and it points out areas I have not mastered yet so it serves as a guide as to how to focus studying.”

Forbidden Neurds was created & designed by Dr. Angel Kaur, Associate Professor of Neuroscience at UNC Asheville. Dr. Kaur has published and presented on game-based learning in the neuroscience classroom.

Check out the other topic editions! Looking for a topic that isn’t listed? Get in touch and I’ll see what I can do!

Components

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Vitals

Average Rating 0 reviews
Publish Date March 20, 2022
Edition Membrane & Action Potential
Department Games
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Why buy this?

  • Created & designed by a neuroscience professor
  • Engaging & effective classroom learning game
  • Have fun while learning Neuroscience terms

Notes

  • This game contains a premium upgrade called UV Coating that makes the printed components more durable.

Accolades

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Ratings and Reviews

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Posted {{review.properties.date_created|timeago}}
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

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