A game inspired by the Four Colour Theorem in which four shapes in four colours are placed in a virtual grid according to four constraints.
Players take turns to put pieces on the board, according to the following rules:
Connected: after the first piece, each piece you play must touch at least one other piece orthogonally.
Different move: you may not play the same shape or colour that your opponent just played.
Not adjacent: you may not place a piece adjacent to a piece of the same shape or colour.
Virtual grid: you may not play so that the playing area exceeds 9 squares in any direction.
The last player able to place a piece wins.
Component | Quantity | Photo |
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Medium Booklet | 1 | ![]() |
Small Pro Box | 1 | ![]() |
Custom Small Punchout | 8 | ![]() |
Average Rating | 2 reviews |
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Publish Date | September 17, 2022 |
Edition | First |
Department | Games |
Tags | abstract strategy combinatorial Mathematics |
More Info | Four web site |
My game, so you can take my rating with a pinch of salt; nonetheless, this is game I'd enjoy playing even if I hadn't invented it. Simple rules, original, good table presence, a game of pure skill f...
This is the sort of abstract I just absolutely adore. Beautifully simple and elegant, with naturally emergent and deep gameplay. It really deserves to be much better known. I can't see myself ever tur...