Leap, Collect, Win: The Frogtastic, Frogriding, Bug-Catching Adventure Begins!
Hop on into an exciting game of Frogcala! A delightful, family-friendly board game for 2-4 players that combines the timeless mechanics of Mancala with the whimsical adventure of frogriders leaping across lily pads catching bugs. In just 15 minutes, race to collect the most bugs and score the highest points as you hop your way to victory. Perfect for family game night, Frogcala is quick, engaging, and endlessly fun for all ages!
Frogcala is a family fun game in which players compete to collect the most bugs as they ride on the backs of frogs to get the most points to win.
Take turns moving around the lily pads, spending bugs to move to collect more bugs.
Collect the most bugs (those stashed on your lily pad count for double) to get the most points to win!
Learn to play the game in under 10 minutes. Play the game in under 20 minutes. Have endless hours of replayability and fun!
On your turn you will determine how far you will go (how many lily pads you will travel), reveal, and then when it’s your turn, move that many, leaving behind a bug on each lily pad you leave, and collect ALL the bugs on the lily pad you land on.
If you are the Last Player to move your frogrider on any turn EXCEPT THE VERY FIRST TURN OF THE GAME, there is an extra rule/move you make: Whatever lily pad you started this turn on, after you move, remove that starting lily pad from the game. Put whatever bug you placed on that lily pad back into your hand. This will shorten the track as the game goes on.
Whenever a player would land on a lily pad that already has another player’s token on it, they instead hop over that lily pad. They do NOT put a bug on that lily pad. Instead! The player that gets “hopped over” has to put a bug on the lily pad they are on from their hand. The player placing the bug gets to pick which one. It’s as if they get bopped and a bug gets spit out of their mouth :)
Simultaneous turns, easy to learn, endless replayability, and fun for the whole family!
Ron is a game designer who likes to make exciting games with multiple paths to victory. This time, though, he wanted one that his kids will be able to play sooner rather than later. He lives in Grand Rapids, MI and is a part of GRUBS (Grand Rapids Unpublished Boardgame Society) for over 5 years where they get together every or every other week, year round, to playtest each other’s games. He’s been a Semi-Finalist multiple times (Lord of the Labyrinth, Eldritch Defender), a Finalist in the Table Presence Challenge (Gearwrights), and he's hoping to make it all the way to Winner soon! Good luck to all the entries in the contests!
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Average Rating | 1 reviews |
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Publish Date | February 23, 2024 |
Edition | First |
Department | Games |
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