A concentration/matching game featuring artwork and lettering by a talented six-year-old. Appropriate for players of all ages -- TGC doesn't offer a category younger than 12+ which is why it says 12+ over there.
Unlike other matching games where the things to match are perfect copies, the paired cards in Half the world runned away are separate drawings of the same thing, but close enough to know for sure you've got a match. Good fun with whimsical pictures of animals and simple words.