Hitman is a board game that Roman Meilinger created for his senior project at Greer Middle College Charter High School. It is a game of strategy and chase between players that combines multiple popular gameplay mechanics to keep the game interesting and different with every game played. Players may choose to play as either a hitman or a target, which will determine their goals in the game. Targets aim to take down the criminal bosses that have caused corruption in Blazer City by collecting the required evidence that has been scattered across the map. However, these bosses have hired hitmen who aim to eliminate and prevent the targets from prosecuting the companies, so they can collect their paychecks. There are two different ways to play the game. In Hitman Elimination, targets can be removed from the game if they lose too many fights with the hitmen, therefore being eliminated. In Hitman Robbery, hitmen can steal the evidence that targets have collected, and once they have collected each type of evidence, they can win the game by destroying evidence at disposal sites. Each player has contacts that will grant them unique abilities to help them win the game. The game doesn't end until all three bosses are behind bars, or all the targets have been dealt with along with the evidence.
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Average Rating | 1 reviews |
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Publish Date | April 09, 2018 |
Edition | First |
Department | Games |
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