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Hole in 1 logo

Hole in 1

Cant go outside and play? Play Inside!

Requirements

30-60
2-8
12+

Description

TO RAINY BUT WANA GOLF? TO SNOWY BUT WANA GOLF? TO DARK BUT WANA GOLF? TO EXPENSIVE BUT STILL WANA GOLF?

WHY NOT PLAY GOLF INSIDE?

AND DONT WORRY, YOU STILL HAVE THE CHANCE TO HIT YOUR BALL INTO THE WATER!


GOAL OF THE GAME: Be the player with the lowest score by the end of the game.

SET UP: Each round every player will get 4 cards. Everyone will place their cards in front of them in a square - 2 on top and 2 on bottom. The rest of the cards will be placed face down in the center of the table. After the cards are placed in front of each person, everyone will secretly look at their 2 cards closest to them. Remember these cards! You may not look at them a second time. If anyone catches someone looking at their cards again later in the round, that person gets disqualified from the round and gains +40 points.

TOP 2 CARDS: No one will know what their top 2 cards are throughout each round until they either switch a card with the deck or when everyone flips over their cards after the round is over. If you catch anyone trying to peek at their top 2 cards throughout the game, they will automatically receive a +40 for that round.

GAME PLAY: Flip over the top card on the remaining deck and place it face up beside the deck. The youngest player will go first and will choose between taking the card face up or taking the card on the top of the face down pile. (They may also call "FORE", but more on that later.) After taking the card they may either trade it with one of their own cards or place it face up on top of the face up pile. If they chose to replace it with one of their own cards, place the card you just replaced put it face up onto the face up pile, then put the card you drew face down in the open space. When taking a card from the face own pile, it is suggested that the point value of that card is not shown or shared with anyone else.

Players may not take cards that are not on the top of either the face up or face down deck.

Everyone will take turns (in clockwise order) until someone, on their turn, shouts "FORE". When this happens, everyone besides the person who called "FORE" gets a chance to take one more turn. Once the turn gets back around to the person that yelled "FORE", everyone will flip over all their cards and points will be added up for each player. After each round, the person clockwise of the person who started this round will go first on the next round, and so on.

NOTE: If the face down deck of cards runs out, that will also be an indicator that the round is over.

SCORING: You will want to write down each player's score after every round. The number on each player's cards added together will be their score for the round. All 4 cards will be added into the total scoring. At the end of the game the person with the lowest overall score wins.

(All cards have a number 1-10. On the number 10 card "RESIGN" does not mean you lose the game; it is just the name given to that card just as each card has a name.)

END GAME: The party of players will decide how many rounds to play before the game starts. 9 or 18 rounds is suggested but any number of rounds is acceptable.

Once the allotted number of rounds is recorded, placements will be given based off of 1st place having the lowest score, all the way to last place having the highest score.


GOOD LUCK!

Components

Component Quantity Photo
Bridge Deck 1 deck of 52 cards Bridge Deck component icon
Bridge Tuck Box (54 cards) 1 Bridge Tuck Box (54 cards) component icon
Bridge Folio Set 1 set of 1 bridge folios Bridge Folio Set component icon

Vitals

Average Rating 0 reviews
Publish Date May 24, 2023
Edition First
Department Games
Tags Golf cards classic

Why buy this?

  • Mulligans
  • Hole in 1's
  • Hazards

Joseph W Holthusen

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