HORSEMAN’S CHESS is a chess variant in which a piece’s movement capabilities can change during play. The primary actors are the familiar chess pieces (Pawn, Rook, Knight, Bishop, Queen, and King) with their traditional movement capabilities except that none of them can move more than two spaces nor jump spaces without assistance.
Pieces augment their movement by using mounts. The Charger mount allows a piece to move an unlimited number of spaces, while the Jumper mount allows a piece to jump over an intermediate space when moving two spaces.
For most pieces, the change in movement with or without a mount is straightforward, though the effects upon the Pawn and Knight may not be obvious.
This set includes everything needed to convert a standard chess set into a HORSEMAN'S CHESS set: Jumper mounts, Charger mounts, and complete rules.
The illustrated rulebook includes full movement details for each piece (dismounted, riding a Jumper, and riding a Charger), rules for two variants of HORSEMAN'S CHESS, and instructions for recording games in algebraic notation if desired.
Other versions of HORSEMAN'S CHESS available on The Game Crafter include Horseman's Chess Deluxe and Horseman's Chess Print-and-Play.
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Average Rating | 1 reviews |
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Publish Date | March 11, 2021 |
Edition | First |
Department | Games |
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