Jump Bones TCG is a New Card Game created by Dan Leighly "Montanadan" at FireBall Monster Games.
The object of the game is to capture your opponent’s cards for points. The game is easy to learn, and can be played just about anywhere there is a flat surface.
Each player has 20 numbered cards 1-5, and 5 X-Bone cards. Players take turns flipping and jumping same numbered cards for points.
Game Objective: Be the player with the highest number of points at the end of play to win the game.
The set up is as easy as dividing up the cards, and placing them face down in front of the players.
On Your Turn:
1. Player can peek at one card and either flip it or leave it face down, and flip a random card. Player must flip at least one card during play.
2. Player can jump another same number card in play. Jumping means matching and taking an opponent's face up card for points.
3. Player can use an X-Bone to either Blind Jump their opponent or protect a high value card in play. Blind Jumping is when a player uses an X-Bone to jump and take an opponent's face down unseen card for double points.
A player can protect a high value card by placing the X-Bone on top of the face up high value card, such as a number 5 card, preventing it from being taken.
X-Bone cards are worth Double Points. Each player only has five X-Bone cards.
Game Components: Jump Bones
50 Player Cards 25 each Red and Gold Including 10 X-Bones and Rules