1228 AD—For the past two centuries the Rurik Dynasty princes have squabbled and fought amongst themselves, weakening the once united and mighty state. Now fractured beyond repair, Kievan Rus’ needs a strong and wise ruler to quell rebellion, remove what’s left of the Rurik Dynasty, and unite the people as one.
In Kievan Rus’ you, the leader of a neighboring nation, must unite the people of Kievan Rus’ by rebuilding civizilation, quelling rebellions, and removing what remains of the old dynasty. You will struggle to maintain the morale of your troops, while working to control lands to provide valuable resources. Some countrymen, still faithful to the Rurik Dynasty, will resist your rule, but another neighboring nation (your opponent) will pose the greatest threat to your quest.
Prove yourself worthy to rule the people of Kievan Rus'. This can be done in one of four ways:
Play as one of four neighboring nations each with a unique ability, allowing for various approaches to victory.
Each round consists of 5 phases:
In the solo variant the Rurik influence and rebellion levels will increase more quickly. This shifts the focus of the game to avoiding anarchy. Can you keep the people content for 12 rounds, while still trying to build and expand?
This compact game comes in a small stout box, and consists of 54 poker sized cards, 6 jumbo sized cards, and a handful of dice and cubes along with a medium booklet. Be sure to check out the electronic version of the rulebook.
Player's can conquer regions on the map to boost their production of lumber and gold. This also helps to keep the Rurik influence down which will prevent morale penalties.
Player's can build strongholds to help quell rebellion. Strongholds also provide a place for growing food. Additional support structures can be built to offer various advantages.
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Average Rating | 0 reviews |
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Publish Date | September 11, 2021 |
Edition | First |
Department | Games |
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