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Library of Locks logo
Library of Locks logo
The designer has designated this game as 'not for sale' at the present time.

Library of Locks

Compete to open a Mysterious Vault in an old Library, using 3 Keys acquired by Completing Key Quests

Requirements

30-60
2-4
12+

Description

As you wander through the forest during a hike, you make an unexpected discovery, a centuries old library hidden amidst the trees. As you step inside, your gaze is immediately drawn to a book resting on the wooden floor, with just two cryptic words on the pages. Although their meaning does not make sense to you, your curiosity drives you to continue exploring.

Venturing deeper into the library's depths, where an intriguing puzzle beckons. In a secluded corner, a desk holds a lockbox with three letter cubes neatly slotted in. However, this lockbox possesses seven slots, leaving you pondering its purpose.

As you contemplate this riddle, your eyes are drawn to another mystery on the opposite end of the library, a mysterious vault with three keyholes. Suddenly, it becomes clear to you, the missing pieces of this puzzle lie scattered throughout the library. You must embark on a quest to discover the cryptic words and to search for the letter cubes, which, when placed within the lockbox, will yield the keys necessary to unlock the vault.

However, an additional challenge arises as you notice a series of six locked rooms, each promising its own secrets. Could these rooms conceal vital clues essential for unlocking the vault?

With other explorers now entering the library, time is of the essence. You must race against them, to collect the letter cubes, decode the lockbox, and uncover the secrets concealed within the vault before your fellow adventurers claim the elusive treasure that awaits.

AIM OF THE GAME

The aim in Library of Locks is to be the player with the most Victory Points, or Fame, at the game’s end. Victory Points are earned through the strategic construction of words, encompassing both Key Quest Words and Lock Quest Words, utilizing Letter Dice acquired during gameplay. The game ends when a single player successfully obtains all three Keys and uses them to unlock the vault.

GAMEPLAY STRATEGY

Players must strategically assess the available letters on both the Game Board and their Player Boards. Their primary goal is to swiftly assemble one of their Key Quest Words, securing a Key Token. Subsequently, they should aim to tackle and successfully complete a Lock Quest Word to accrue additional Victory Points. It's important to note that solely focusing on the completion of Key Quest Words may not ensure victory, as a sufficient Victory Point total is required to win. If a player finds themselves in the lead in terms of Victory Points, it becomes advantageous to complete their Key Quest Words, potentially ending the game before their opponents can catch up. Best of luck to all players!

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WHAT MAKES THIS GAME UNIQUE

The game blends word-building with strategic gameplay, creating a unique combination of elements.

Players need to carefully plan their moves, manage their Letter Dice, and make strategic decisions about when to complete quests to maximize Victory Points by incorporating a worker placement mechanic, adding depth and complexity to each turn.

Overall, Library of Locks offers a unique gaming experience that combines wordplay, strategy, and creativity in an educational and immersive package. Its blend of mechanics and thematic elements makes it a standout choice for players seeking a fresh and intellectually stimulating board game.

WHO WILL LIKE THIS GAME

Library of Locks offers a versatile gaming experience that can cater to a wide audience, from word enthusiasts to strategy gamers and beyond. Its unique combination of wordplay, strategy, and theme makes it an intriguing choice for various types of players

WHY SHOULD YOU BUY THIS GAME

  • Library of Locks offers a combination of educational value, strategic depth, thematic immersion, and competitive fun that makes it a worthwhile addition to any board game collection.
  • Its versatility, replayability, and unique gameplay mechanics are sure to entertain a wide range of players.

HOW TO PLAY

For a more comprehensive rules overview, please download the free rulebook.

Components

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Vitals

Average Rating 6 reviews
Publish Date March 01, 2022
Edition First
Department Games
Tags {{tag.properties.name}}

Why buy this?

  • A Fun, Unique Word Building Game with Strategic Game Play
  • Easy to Learn, Worker Placement, Dice Manipulation Game
  • Quick Player Turns that’s Engaging and Competitive

Andre de Villiers

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Notes

  • This game contains a premium upgrade called UV Coating that makes the printed components more durable.
  • This game contains laser cut components. Laser cut items will have a slight amount of soot around the edges, which can easily be wiped off; and will have a campfire smell for about a week after you open them.

Accolades

See It In Action

Ratings and Reviews

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Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

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