Engage in maritime warefare, deliver goods, and rid the sea of pirates. Or become a pirate and plunder the riches for yourself. In Mint Privateers, players must earn enough fame to win.
Players can earn fame by sailing around the Caribbean to capture or sink ships, raid merchants, deliver in demand goods, buy ships, deposit gold at their home port, or complete objectives on story cards. In order to perform these actions, players will need to assign their crew dice properly (dice placement). It is also important to upgrade your ship or complete scuttlebutt cards which reward you with game changing effects.
The game consists of 16 rounds for which there are 3 phases per round:
No two games will be the same. During event resolution, events are resolved using 2 cards orginated from a shuffled deck to dictate what happens on that turn of the game. The map setup, story cards (objectives), upgrade tokens, merchant ships, in demand goods, and scuttlebutt cards are all randomized during game setup.
The nature of Mint Privateers being a sandbox game allows players to play the way they want to. Players can play like a merchant by dodging pirate ships and delivering goods to ports that need them. Or players can play more like a pirate and attack nation ships and merchant tokens. Or perhaps players start off playing like a merchant and turn to piracy midgame. Players even have opprotunities to be pardon for their crimes of piracy to return to a merchant lifestyle of play.
I recommend that you check out the two videos below. The first video is an overview of the game and its components. The second video is a solo playthrough of the game.
All the components will fit into a tall mint tin. The game looks beautiful on the table. The game components are:
Component | Quantity | Photo |
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Micro Deck | 1 deck of 48 cards | ![]() |
Micro Deck | 1 deck of 8 cards | ![]() |
Micro Deck | 1 deck of 8 cards | ![]() |
Micro Deck | 1 deck of 8 cards | ![]() |
Small Square Chit Set | 1 set of 12 small square chits | ![]() |
Small Square Chit Set | 1 set of 2 small square chits | ![]() |
Small Square Chit Set | 1 set of 12 small square chits | ![]() |
Mint Tin Deck | 1 deck of 1 cards | ![]() |
Mint Tin Deck | 1 deck of 9 cards | ![]() |
Mint Tin Deck | 1 deck of 10 cards | ![]() |
Average Rating | 6 reviews |
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Publish Date | September 04, 2023 |
Edition | First |
Department | Games |
Tags | Sandbox Pirate Naval Cooperative Game Coop Solo Warfare Merchant Trading Pirates |
Packs a punch but round around the edges in terms of rules and packing everything together in a small tin. I feel the negative ratings put too much stock in the organization and less on gameplay.
Had a great time with both the solo mode and with another player. There are a couple places where the rules could be improved slightly (for example, it's not clear who should win in a combat if both s...
I'm not sure jamming this much game into a mint tin is a good idea, at this point. As there's no uploaded rules pdf, it's difficult to learn, but it's also difficult to move the bits around, and diffi...
Just an alternate view on the components not fitting in the tin. I followed the instructions on the sticker that goes on the inside of the tin lid and everything fits quite nicely. The tin stays shut...
This review is less about game play vs. the components and trying to get it all to fit in one mint tin. The reality is if you spend alot of time trying to get the various components to fit along the e...