Take over the sprawling Mob Town with a ragtag crew of underhanded gangsters before the law gets tipped and snuffs you out. Own the town by being the first mob family to lift 8 points by completing Agendas before the Law shows up.
This game features a modular board that changes every time you play, creating new strategies and challenges. Do you have what it takes to fight of your rivals and become the top family in Mob Town?
**WINNER OF THE MAP BUILDER DESIGN CONTEST**
Players are given hidden agendas that describe what their secret goal for the round is (Ex. Control the most Casinos, Control the most adjacent Properties). You will take over these properties by collecting the specific type of resources needed to take them over (Ex. You can only take over a Bar with Thugs and Goons). Properties have values printed on them ranging from 1-4 you must pay that property value +1 for every family chip already there, this means that every time a property is taken over, its going to cost more for the next guy. When The Law card is revealed from the draw pile, play stops. Players reveal their hidden agendas and receive points if they were able to complete them. The first player to reach 8 points is the winner.
The best word I can think of to describe the design of this game is “elegant”. The rules are relatively simple and easy to pick up, but at the same time they offer a lot of depth.