This is a light-hearted (and rather chaotic) little co-op game for one to five players. With dice and random card draws, you simply don't know what's going to happen next. But the story unfolds as your intrepid band of Heroes wind their way through the wilderness to retrieve the magical Orb. Each Hero has a unique set of skills, but all are subject to the whims of fate, and the wicked sorcerer that holds the Orb in the Dark Kingdom.
This is not a highly sophisticated game of resource management, character development, or elegant strategy — it's simply a fun little adventure game with many stories locked away in its deck of Events.
You can play solo, or as a team to control the party of Heroes democratically. Or each player can choose a Hero of their own to take on the challenges of this fantasy realm. However you play, you'll surely have stories to tell!