In Social Mania, teams compete with each other to develop and deliver the best social experience.
Requirements
30-60
4-10
12+
Description
Version 3.1 of the Social Mania game.
In Social Mania, players form teams that compete with each other to develop and deliver the best experiences before time runs out. The team that ships products delivering the best experiences over a period of four quarters (20 minutes) will score the most points and win the game! But watch out—the other teams may sabotage your best efforts by playing anti-patterns. Simplified cards and play structure. Includes newly added VC cards. The time monitor becomes the VC. Teams must pitch their product for extra points and the win.