In this game of cooperation and bluffing it is your job to find the 3 Jewish Spies and eliminate them before the can out the Nazi Reich.
All money made from this game will go to getting the game on store shelves, and getting a permanent artist to redo the card backs, the box and the logos for the game itself.
In this game for 20 players there are 3 jewish spies 16 nazies and 1 hitler. The objective of the game is for the Jewish spies to out the Nazi soldiers before the nazis can kill the Jewish spies. With the inclusion of hitler every round of play the nazis get a leg up on finding out who the spies really are.
The game should take roughly 30 minutes to play. The deck contains 20 cards 16 nazi cards, 1 Hitler card, and 3 Jewish spy cards.
A round of play should go as follows (however feel free to switch it up however you like) During a round there is a night phase, and a voting phase. During the night phase every person playing the game must keep their head down and eyes closed. (Patting on the knees is encouraged as to not hear any noise from the other players) through the night the moderator will ask the Jewish spies to put their heads up and choose a nazi to remove from the game. Once this is decided the spies put their heads back down. The moderator then asks Hitler to put their head up. Hitler then points to a participant in the game. The moderator then gives a thumbs up or down to if it is a spy. Hitler then puts their head down again. The moderator then asks everyone to lift their heads up and explains who has been removed from the game. It is then the nazis job to remove another player by discussing and deciding who the spies are. (Note the spies act like nazis at this point in the game) when the player is chosen to be removed they give a defense as to why they are not the spy and it is voted on to see if they are removed from the game. If they are they reveal their card and back away from the circle.