You are seeking to visit the Consoles around your ship as efficiently as possible to activate the escape pods and live another day.
You scour the ship for the Captain to take Items and collect your bounty, aided by your Thermo Drone to faster pinpoint the Captain's location;
You leech off the other Roles to stay alive, and can turn invisible to avoid detection at the cost of draining your remaining life force;
You extract information from the ship to take back to your home world, and can manipulate the ship's interior to your own advantage; and
Components presented in current Action Shots are not representative of final art or quality.
I plan for the game to undergo a couple changes for balancing post-submission to the TGC Shop and will catalog them on this page.
A1.1 - Submitted to TGC Hidden Movement Game Design Challenge - (2017/10/22)
Component | Quantity | Photo |
---|---|---|
Medium Screen Set | 1 set of 1 medium screens | ![]() |
Medium Pro Box | 1 | ![]() |
Tall Booklet | 1 | ![]() |
Small Square Mat Set | 1 set of 3 small square mats | ![]() |
Sliver Mat Set | 1 set of 1 sliver mats | ![]() |
Domino Mat Set | 1 set of 5 domino mats | ![]() |
US Game Deck | 1 deck of 6 cards | ![]() |
Square Shard Set | 1 set of 6 square shards | ![]() |
3 X 4 Baggies | 2 | ![]() |
4 X 6 Baggies | 1 | ![]() |
Average Rating | 1 reviews |
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Publish Date | October 23, 2017 |
Edition | First |
Department | Games |
Tags | Sci-Fi Mercenaries Space Casual Gamer Action Points Nuns on the Run |