Twelve Dark Rooms is a twisted game of paranormal horror.
Requirements
30-60
2-6
12+
Description
TWELVE DARK ROOMS is a horror game of wits and cards and dice for 2-6 mature players. Create the maze as you explore, search, hide and fight. Once all twelve rooms have been explored, any door that does not lead to another room is a way out. The first player out, wins!
Search for HAND cards and avoid SKULL cards. HAND cards (Useful, Useless and Charmed items) help you defeat the maze and influence other players. SKULL cards (Bad Scares, Devious Traps, Wicked Hexes and Dark Entities) await those who roll poorly. Skulls can kill you, curse you or drive you insane.
In this game, you are YOU. Imagine yourself awakened in a dark room without knowing how or why you came to be there. Act as you might under those circumstances. Strike out on your own or explore as a group; it’s up to you. FAIR WARNING: few make it out of the maze alone. You must cooperate as you compete — tricky!
ORDER the cards. Print the Rules.pdf and Rooms-n-Doors.pdf. A little print-n-play assembly is required.