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Vizzard logo

Vizzard

A strategic board game for 3 to 6 Players. Create your world and dominate your enemies!

Requirements

30-60
3-6
12+

Description

Facebook: https://www.facebook.com/profile.php?id=100064103889631

TRY ON STEAM WORKSHOP: Steam Workshop::Vizzard

Vizzard introduction:

The Game

Vizzard is a strategy game for 3 to 6 players that simulates battles between powerful magical beings. The main aim of the game is to be the last Vizzard on the battlefield. The game map is created at the beginning of the game and it is never the same. Each player chooses his own Vizzard with unique powers, places his pawn on the map and draws his first spells and the battle begins!

CHARACTERS WITH UNIQUE SKILL 6 Vizzards playable, each one with unique skills: Destroy tiles, damage all Vizzards, became invincible, summon dark spirit to serve you. Every Vizzard represents an Element: Fire, Ice, Lightning, Forest, Light and Dark. Find your spells to launches as an enhanced version of these! Obtain the Ephemeral, flip your character sheet and your Vizzard will gain new and even more dangerous powers!

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CARDS & 3D ITEMS Use your spells, abilities, powerful artifacts, terrain and traps and even curses to crush your enemies.

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TILES WITH UNIQUE POWERS Each map is always different, learn and use the territory to your advantage.

MAP TRANSFORMATION, STRATEGY & DECEPTION Block or create new passes, block your opponents' strategies, use any means to prove that you are the most powerful Vizzard!

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CLAIM SOULS Defeat enemy Vizzards, claim its souls and unlock new powers.

"There can only be one" Christofer Lambert - Highlander

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MORE GAME MODES Are you tired of playing an ever-changing map? (Really? How many games have you played?) Want to add something new to the game? Use the 12 additional abilities to modify Vizzards or play the Corrupted Tile mode!

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Vizzard on STEAM

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More is coming...

New expansions are coming, new Vizzards, new Mechanics and a lot of new STUFF!

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The Story so far...

In the beginning, there was only nothingness and the Ephemeral, a colossal crystal brimming with energy and primordial forces. In a moment outside of time, a fragment broke off from this crystal and took form as the first being: Rayuwa.

Over time, desire was born.

Craving more and more power, Rayuwa grew stronger by chipping away at the Ephemeral. With each strike, fragments rose from the crystal, giving life to new beings: Iedas – Lady of Ice, Vatra – Demon of Fire, Selva – Guardian of the Earth, and Blesk – Master of Storms. These five immortals proclaimed themselves the Vizzard and began draining the Ephemeral to absorb its essence.

Over time, greed was born.

Greed and the thirst for power drove the Vizzard to fight amongst themselves: their elemental fury unleashed titanic conflicts. From these battles, new worlds emerged where the Vizzard clashed in an endless struggle for absolute dominance.

Over time, vengeance was born.

The Ephemeral, endowed with its own will, created a new being: Tenebra, the sixth immortal. Tenebra was destined to reclaim the stolen power from the Vizzard and restore balance and justice among the elemental forces.

Now

You are one of the six Vizzard. Fight for dominance and claim your victory.


Thanks

Vizzard was born thanks to many people who have been close to me over the last four years. My thanks to everyone is sincere and heartfelt.

In particular...

Thanks to Nadia and Francesco, my first and most faithful supporters.
Thanks to Annalisa, who always offers me a unique and indispensable perspective for each of my projects, the perspective that makes it achievable.

Thanks to Luca for the Ephemeral and your drafts on the Game Manual. I hope one day we will create a game together!

Thanks to FraBart, I have to show you that it's possible... it just takes a long, long time. :)

Thank you, Andrea, for allowing me to try out the game with your customers in your store "Nerd's Dreams." That gave me the strength needed to complete this project.

Vizzard's idea was born as a tribute to Chaos: The Battle of Wizards by Julian Gollop, a video game for ZX Spectrum that inspired me deeply. (Link to Wikipedia: Chaos: The Battle of Wizards).

Thank you GameCrafter, who made all this possible.

And above all... thanks to you, who decided to stop on this page.

See You on Facebook Official Page! https://www.facebook.com/profile.php?id=100064103889631

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Components

Component Quantity Photo
Medium Hex Tile Set 1 set of 48 medium hex tiles Medium Hex Tile Set component icon
Euro Poker Deck 1 deck of 90 cards Euro Poker Deck component icon
Jumbo Deck 1 deck of 6 cards Jumbo Deck component icon
Medium Circle Chit Set 1 set of 105 medium circle chits Medium Circle Chit Set component icon
Medium Stout Box (Full Box Printed) 1 Medium Stout Box (Full Box Printed) component icon
Large Booklet 1 Large Booklet component icon
Avatar, Transparent, Black 1 Avatar, Transparent, Black component icon
Avatar, Transparent, Blue 1 Avatar, Transparent, Blue component icon
Avatar, Transparent, Clear 1 Avatar, Transparent, Clear component icon
Avatar, Transparent, Green 1 Avatar, Transparent, Green component icon

Vitals

Average Rating 0 reviews
Publish Date January 25, 2025
Edition First
Department Games
More Info Vizzard web site

Why buy this?

  • Ever-changing maps with doublesided tiles for infinite games
  • Lots of gameplay mode: Spells-Curses-Blocks-Traps-Control
  • Multiple game mode: Extra Ability, Curses

Downloads

Notes

  • This game contains laser cut components. Laser cut items will have a slight amount of soot around the edges, which can easily be wiped off; and will have a campfire smell for about a week after you open them.

See It In Action

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