Dice Chess 10 is an upgrade to the game Dice Chess 8.
Dice Chess 10 follows the same turn scale as Dice Chess 8 with the addition of one operation--Relocate. Relocate applies only to the Immortal Guardians, which cannot be captured. To relocate an Immortal Guardian, hop on it as you would any opposing piece that you would capture. But, instead of setting it on the sidelines, you place it on any vacant square on the board. In addition, you get to choose what power level to set it at when you relocate it. Now, if you relocate the Immortal Guardian to your side of the board, you unlock the whole board for both of your opponent's Immortal Guardians. The other way to unlock the whole board for your opponent's Immortal Guardians is if your opponent gets his King Cube to land on any square on your territory (even if it is on the first 3 points of his turn and the second three points of his turn is to bring his King Cube back to his own territory). Thus, there are two ways to unlock the whole board for your Immortal Guardians. The first way is if you get your King Cube onto a square in the opponent's territory (no matter how fleeting). This way is under your own control. The second way is if your opponent uses the Relocate operation on your Immortal Guardian to place your Immortal Guardian in his own territory. Why would he do this knowing it unlocks your Immortal Guardians to access the full board? Well, the immediate benefit is that it might make it more difficult for the opponent to use his Immortal Guardian that was displaced into his own territory. That might outweigh all other considerations. If the game continues for a lot more moves, the fact that the Immortal Guardians got unlocked might tell against him. But, that won't be known until that time. That is why the opponent might go ahead and unlock your Immortal Guardians for you. The six sided dice of your color are called your "Men" or your "Soldiers." The eight sided dice of your color are called "Horses." Thus, your army is composed of Men and Horses. You also have your Immortal Guardians, which are also horses. But, an Immortal Guardian is a horse of a different color (bad pun!!). Also, I looked up the rhyme of Humpty Dumpty. It looks like Humpty Dumpty was the name of a cannon in the 1648 Siege of Colchester. This cannon was on a wall. This wall was shot by the attacking side in the siege, and Humpty Dumpty had the great fall. The rhyme was born after this. I found a link explaining this, but it isn't important enough to include it regarding the game of Dice Chess 10.
So, there you have it. I will write up a PDF for Dice Chess 10, but all of the mechanics are explained in the PDF file for Dice Chess 8 plus this new information on the Immortal Guardians.
Subscribe to my channel The Clever Game Inventor on youtube. The Clever Game Inventor Join the group The Clever Game Inventor on facebook. The Clever Game Inventor I will make some videos fairly soon for this new board game. I have to produce a document for Dice Chess 8 and Dice Chess 10. Soon, I will create Dice Chess 9. Here is my first video explaining this game.
Here is my second video showing me playing a game of Dice Chess 10 against myself to illustrate the game's mechanics.
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Average Rating | 0 reviews |
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Publish Date | February 11, 2020 |
Edition | First |
Department | Games |
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More Info | Dice Chess 10 web site |
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