Episode 2 in the ongoing saga of The Captain is Dead.
Requirements
30-60
1-7
18+
Description
You have escaped the hostile alien ship that killed the captain, for now. However, they have chased you into an asteroid field. The asteroid field has protected you from the aliens, but a rogue asteroid has knocked your Jump Core offline and left your ship to drift in space. Will you try to get the Jump Core back online, or simply try to drift through the asteroid field?
This new mission will require a new strategy to win. The new alerts deck is full of all sorts of new atrocities to subject your crew to: It is more difficult than ever before.
But it is not all doom and gloom. You and your crew have learned a few things since your last mission, and for that you'll receive new veteran abilities. Perhaps some of you will take on the role of Acting Captain while others might become a Sciengineer. In addition, there are a couple new battle plans that you failed to discover during the initial attack to make your job easier.
NOTE: This is an expansion for The Captain is Dead. You need the base game in order to play this expansion.