IN THIS BEAT-THE-CLOCK COOPERATIVE SPACE GAME! ALL OF EARTH’S RESOURCES HAVE BEEN DEPLETED! AS A RESULT, YOU & YOUR TEAM ARE ON THE LAST MANNED SPACE MISSION TO REACH PLANET V72! A PLANET THAT CAN SUSTAIN LIFE & SAVE THE HUMAN RACE!
ON YOUR JOURNEY TO SAVING ALL MANKIND, EVERYTHING THAT CAN GO WRONG DOES GO WRONG! AS A TEAM, FIX EACH SITUATION THAT ARISES WITH YOUR PROBLEM-PRONE SHIP AS FAST AS YOU CAN BEFORE TIME EXPIRES IN EACH OF THE GAMES FOUR TIMED ROUNDS, IN ORDER TO ADVANCE TO THE NEXT ROUND! IF TIME RUNS OUT IN ANY OF THE FOUR ROUNDS YOUR TEAM WILL PERISH & ALL MANKIND WILL CEASE TO EXIST!
GET THROUGH ALL FOUR ROUNDS & MAKE IT TO PLANET V72 & INTO THE HISTORY BOOKS AS THE TEAM WHO SAVED THE HUMAN RACE!
IN EACH OF THE GAMES FOUR ROUNDS, STARTING WITH ROUND ONE, DEPENDING ON WHICH TIME MODE YOU’VE SELECTED, YOU WILL HAVE FIVE, FOUR, OR THREE MINUTES TO FIX EVERY “SITUATION CARD” IN THAT ROUND BY ROLLING A COMBINED DICE TOTALING THE NUMBER LISTED ON EACH “SITUATION CARD” TO FIX THE ISSUE LISTED WITH YOUR SPACESHIP! AT THE START OF EACH ROUND YOU WILL PICK A PLAYER TO BEGIN THE ROUND! THAT PLAYER WILL START THE GAMES TIMER & FLIP OVER THE FIRST CARD, PLACING IT ON TOP OF THE “ROUND” CARD!
AFTER ROLLING A COMBINED DICE TOTALING THE NUMBER LISTED ON A “SITUATION CARD”, THAT PLAYER WILL THEN HAND THE DICE TO THE NEXT PLAYER TO THEIR LEFT.
THAT PLAYER WILL THEN TURN OVER THE NEXT CARD FROM THAT ROUNDS DRAW PILE, AGAIN NEEDING TO ROLL A COMBINED DICE TOTALING THE NUMBER LISTED ON THE NEXT “SITUATION CARD”, FIXING THE ISSUE LISTED WITH YOUR SPACESHIP! THEN PASS THE DICE TO THE NEXT PLAYER TO THEIR LEFT!
YOU WILL REPEAT THIS PROCESS UNTIL YOUR TEAM HAS SUCCESSFULLY FIXED EACH “SITUATION CARD” IN THAT ROUND!
IF & WHEN YOU SUCCESSFULLY FIX ALL OF THE “SITUATION CARDS” IN A ROUND WITHIN THE ROUNDS TIME LIMIT, YOU’VE THEN SURVIVED THAT ROUND & ADVANCE TO THE NEXT ROUND!
IF IN ANY OF THE FOUR TIMED ROUNDS YOU FAIL TO FIX EVERY “SITUATION CARD” IN A GIVEN ROUND, YOU & YOUR TEAM WILL PERISH & ALL MANKIND WILL CEASE TO EXIST!
YOU MUST THEN RESHUFFLE & DEAL THE CARDS FROM EACH ROUND & RESTART THE GAME WITH ROUND ONE!
MAKE IT THROUGH ALL FOUR ROUND’S IN EACH ROUND’S TIME LIMIT TO SAVE THE HUMAN RACE!
URGNCY V72 HAS THREE TIMER MODES TO CHOOSE FROM:
CASUAL MODE: IN CASUAL MODE YOU WILL HAVE 5-MINUTES PER ROUND TO FIX EVERY “SITUATION CARD” IN ANY GIVEN ROUND!
ELITE MODE: IN ELITE MODE YOU WILL HAVE 4-MINUTES PER ROUND TO FIX EVERY “SITUATION CARD” IN ANY GIVEN ROUND!
INSANE MODE: IN INSANE MODE YOU WILL HAVE 3-MINUTES PER ROUND TO FIX EVERY “SITUATION CARD” IN ANY GIVEN ROUND!
⬆️CASUAL MODE TIMER!⬆️
⬆️ELITE MODE TIMER!⬆️
⬆️INSANE MODE TIMER!⬆️
CREATED BY BROOKS VAN AKEN OF YAHWEH GAMES, LLC
Component | Quantity | Photo |
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Medium Booklet | 1 | ![]() |
Small Pro Box | 1 | ![]() |
Poker Deck | 1 deck of 74 cards | ![]() |
Poker Deck | 1 deck of 1 cards | ![]() |
Poker Deck | 1 deck of 3 cards | ![]() |
D6, 12mm, Black | 2 | ![]() |
Average Rating | 0 reviews |
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Publish Date | May 04, 2021 |
Edition | First |
Department | Games |
Tags | Space Dice cooperative Intense timed rounds video game timer Spaceship |
More Info | URGNCY V72 web site |