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Tin Realm logo
Tin Realm logo

Tin Realm

A perilous solo journey back home...

Requirements

30-60
1
12+

Description

Bruised and battered, you ascend up to the entrance into the Black Mountains from whence you came. You managed to collect all three Shards of Brahm and break the curse cast upon the clerics of the Red Cloth. Now your adventure truly begins. You must travel to the far city of Oakinshelm to relay the news to the Baron that there is a traider in his ranks and to get some well earned rest. This Journey will not lack agony. You will have to make your way through dark forests, harsh mountains, across unpredictable waters, and try to avoid the vile deadlands. You have seven days to make this journey to Oakinshelm, or die trying...

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Tin Realm takes place moments after Tin Helm. You may even use all of the characters, loot, trappings, and enemies from Tin Helm in Tin Realm! The reverse is also true. HOWEVER YOU DO NOT NEED A COPY OF TIN HELM TO PLAY THIS GAME. TIN REALM IS A STAND-ALONE GAME. Having a copy of both however, will only expand your options for both.

What Makes Tin Realm Special?

(1) In Tin Realm you can choose from 3 unique races and classes for a combination of 6 completely different adventurers! If you combine the 6 previously released races/classes for Tin Helm you will have a staggering 72 combinations!

(2) Tin Realm uses a similar exploration mechanic to the innovative one used in Tin Helm, except now you will be building a panoramic tableau with your cards, trying to match up icons, in an attempt to move your character along the road to Oakinshelm.

(3) The only way to win Tin Realm is to reach Oakinshelm, but there are many ways to die, including a the introduction of poison! You are welcome...

Choose Your Adventurer

First you pick your race and then you flip the remaining cards to their class side and then you pick a class. In this way you have a total of 6 different combinations to choose from. Each race has a class they cannot be, as that class is on the backside of their card. Races set the base for your starting health, energy, and food, while also each having a unique special power. Your class adds a health and energy bonus, tells you how much damage you can deal in combat, and also shows you what starting trappings you will enter the dungeon with. You may use race and class cards previously released for Tin Helm to increase the number of combinations up to 72!

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Adventuring in the Overland

Working your way through the treacherous overland in Tin Realm is a tense and satisfying experience. You always have a choice and you always are given a bit of information, but you never truly know what lurks behind each corner until you make the commitment to explore...

Just like in Tin Helm, you may choose to resolve the top card in the exploration deck by simply placing the card to the side and then flipping the next card in the deck to its reverse side. Here you will find the results of what is actually in the first room!

(OR)

You may choose to skip the top card by flipping it to its reverse side and then drawing and placing the next card beside it face-up. The first card now gives you the results for what is in the second room! Sometimes this is risky, but what fun is an adventure without a little risk...?

What makes Tin Realm quite different from Tin Helm is that once you resolve an exploration card, you must place it to a tableau. On the edges of each exploration card there is half of an icon. Whenever you match-up two halves of an icon to complete a Forest, Mountain, or Water icon, you get to advance your adventurer down the path on the map cards and closer to your end goal, Oakinshelm! In the extrememly rare case that you are forced to complete a skull icon, you die immediately! Muhahahahaha!

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Every time you are asked to move on the map cards, you will move your meeple along the path, node to node, towards Oakinshelm. If you land on, or pass, a campsite or water icon, you may take the corresponding action. There are 4 map cards and they are all double-sided. One side is for normal mode (3 nodes each for a shorter adventure), and the other side is for hardcore mode (4 nodes each for a longer and hance a more difficult adventure). You are free to flip only one or flip all four map cards to create the exact challenge you want.

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Video Tutorials and PlayThroughs

Promotional Cards

I love nothing more than including promo cards in my games for other games. This is a fun way to show my love to fans for their continued support over the years. Here is what we have inside of every copy of Tin Realm.

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Included in every copy of Tin Realm you will find three all-new cards for Dustrunner! These three new car sections will increase the number of possible combinations for car builds from 8 to a crazy 64! Enjoy!

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Also included in every copy of Tin Realm is a promo card for Dragon Spark! Dragon Spark is a solo dungeon crawler desgined by Peter Jenk, the designer of Quest for the Lost Pixel. Dragon Spark is also a tin game and the Crowd Sale is running during the same window as Tin Realm. Every copy of Dragon Spark will include a promo card for Tin Realm, the Catfolk/Advneturer card. It should be noted that the Catfolk/Adventurer card will be released in a future Grey Gnome Promo Pack coming out Q2 of 2024. I know there are a lot of folks that like everything complete and I didn't want to force fans to buy something they didn't want in order to get a single card. With that being said, Dragon Spark is most certainly worth the purchase and you can check it out here >>>

Components

Component Quantity Photo
Mini Deck 1 deck of 1 cards Mini Deck component icon
Mini Deck 1 deck of 1 cards Mini Deck component icon
Mini Deck 1 deck of 1 cards Mini Deck component icon
Mini Deck 1 deck of 1 cards Mini Deck component icon
Mini Deck 1 deck of 9 cards Mini Deck component icon
Mini Deck 1 deck of 1 cards Mini Deck component icon
Mini Deck 1 deck of 1 cards Mini Deck component icon
Mini Deck 1 deck of 1 cards Mini Deck component icon
Mini Deck 1 deck of 1 cards Mini Deck component icon
Mini Deck 1 deck of 1 cards Mini Deck component icon

Vitals

Average Rating 26 reviews
Publish Date January 15, 2024
Edition First
Department Games
More Info Tin Realm web site

Why buy this?

  • Compelling and tough choices!
  • Unique and engaging artwork!
  • Compatible with Tin Helm!

Related Games

Notes

  • This game contains a premium upgrade called UV Coating that makes the printed components more durable.

Accolades

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See It In Action

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Ratings and Reviews

Posted 2 months ago
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

Posted 4 months ago
Own It Played It Fun High Replay Value Nice Artwork

Great game to add to Tin Helm, very fun & quick to play games. Always wanting MORE to be added to the game system. Hope to see a 3rd addition to the Tin Series (Helm & Realm). And even more in the Gno...

Posted 4 months ago
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

Great new lands mechanic, it makes this game iteration even better.

Posted 4 months ago
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

Top

Posted 5 months ago
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

Not only is this a great stand-alone game, but I love that it also serves as an expansion to Tin Helm with each game having cards that can be used with the other, and sense it's a direct sequel you ca...

Posted 6 months ago
Own It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

Tin Realm and the accompanying game mat offer a lot in a small package (err....tin box). I have always been impressed with the quality of games offered by The Game Crafter. Tin Realm has enough varie...

Posted 6 months ago
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

Love it - awesome game! Enjoy playing very much =D

Posted 7 months ago
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

A big game in a mint tin. Adds that next level and adventure to Tin Helm, while making both games feel part of the same series, without complete redundancy in play and mechanics. There is a lot of re...

Posted 7 months ago
Own It Nice Artwork

I got the game! The box looks nice and sleek, everything fit snuggly inside. Can't wait to try the game out!

Posted 7 months ago
Own It Played It Fun High Replay Value Nice Artwork

This is a great game. I love playing it, and I love the artwork. Tin Helm and Tin Realm were my first two Grey Gnome games and I ended up buying the whole tin series. Would recommend!

Posted 8 months ago
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

Loving it!

Posted 10 months ago
Own It Played It Fun High Replay Value Nice Artwork

Posted 10 months ago
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

I'm a big fan of Jason Glover and have all his games. The tin series makes taking games while traveling easy peasy

Posted 10 months ago
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

Posted 10 months ago
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

Posted 10 months ago
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

Posted 10 months ago
Own It Played It Fun Priced Well High Replay Value Well Written Rules

Another great 'tin' game from Jason Glover. These are probably some of the most entertaining games for the low price I have seen in a long while. Can't wait for more.

Posted 10 months ago
Own It Played It Fun Well Written Rules Nice Artwork

Posted 10 months ago
Own It Played It

Another great work from Jason glover, great stand alone solo game that can get upgraded throught tin helm, amazing art work as always and good replayability, also in a tin box so you can play it every...

Posted 10 months ago
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

Quick game to setup and play. The rules and game flow are easy to grasp. Requires a little room on a table but is easily playable on any game mat. I highly recommend it!

Posted a year ago
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

I finally won a game and it was on the very last move possible which was very satisfying. This is a very challenging yet fun game. A lot of variety and unique combinations in such a small game it's in...

Posted a year ago
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

This is a perfectly sequel to Tin Helm. I really like being able to take a character through Tin Helm and straight into Tin Realm. It would be really awesome if they can make one more installment to m...

Posted a year ago
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

Another win for Jason! This a fun game! I got slaughtered first game and the second game, by the end of day 3, I won the game and reached the end. (A ton of luck and good cards were involved) I found ...

Posted a year ago
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

A fantastic game, excellent continuation of Tin Helm's story. It also shows just how far Jason's art and design skills have come in such a short time. I believe this is the best iteration of all his g...

Posted a year ago
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

Game is awesome! Im really loving it! Its sweet getting to interact with Jason's amazing artwork and see the little landscape scenes appear as you play . Game has a really fun & brutal adventure feel ...

Posted a year ago
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

If you're a fan of Tin Helm, this is an automatic pickup. Using many of the basic rules from its predecessor, Tin Realm builds on that with some additional decision making. Having to match symbols on ...

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